Monday, June 6, 2016

“Phenocracy: Going Off the Genetic Rails” - Stephen H Balch

Phenocracy: Going Off the Genetic Rails” - Stephen H Balch
Stephen H Balch is Director of the Texas Tech Institution for the Study of Western Civilization. printed in Quadrant, June 2016. Phenotype: noun Biology: the set of observable characteristics of an individual resulting from interaction of its genotype with the environment. Genotype: noun Biology: the genetic constitution of an individual organism – ODE

What Price Virtual Reality?

I'm not ready for “VR”. I certainly have no wish to “freak out” like the Grandmother mentioned in this morning's newspaper. At 80 (also a “Grand”) Ive seen enough 'real' reality without need for Virtual Reality (phenocracy's new, endless frontier), or any other means of contrived excitement. I can do without imagined catastrophes as much as I can do without unremarkable and ubiquitous little disasters in the kitchen.

Nevertheless, there is one tangibility that surprises me continually: I'm alive! Beyond expectations! Its just my private, personal little drama, and whilst I acknowledge modern medicine for keeping me that way (it has my thanks), I've also had my share of good fortune, health-wise. I admit I'm an optimist, and very grateful for all the good things that have come my way in life. Not that its been entirely a 'breeze', my bits of pain and suffering have been real enough but there's not a lot of comfort in being reminded that pain and suffering helps keep me alive. Without pain and suffering how would one know to seek help? As night follows day and effect follows cause, I accept that there are well-worn paths on my genetic map to ensure most of life's challenges are met full-on, not always for my personal convenience, of course (genetic assets tend to look after themselves first).

The Phenocracy does not see the most desirable outcomes in the same way. Not satisfied with doing all that great work keeping us alive, making life easier, so-called cutting-edge science as also progressive thinkers, strive to stretch the boundaries of nature, ever researching, reading the genetic road-map in order to bring us a whole new world of surprises and dare I say drama. However, what makes for 'real' is in danger of being submerged in a sea of bright – very dark, really – ideas that suggests pain and suffering is not all that necessary for life. The vision is of a life enjoyed in uninterrupted joy and pleasure. If disappointed, no matter, VR will provide the appropriate illusion at the touch of a button. It is well within the capabilities of Homo sapiens, no matter how hazardous or novel, to reconstruct outcomes for maximizing pleasure without pain. All can be altered to fit the ideal, but that 'ideal', so called, is an abstraction.

With so many options unavailable to other organisms, humans have the capability to conceive a vast variety of means to achieve their chosen goals: “ . . . generally valuable in a genetic sense, (this) also opens the door to something completely novel and biologically hazardous: the ability to reconstruct life strategies to maximize pleasures and minimize pains, whatever the consequences for reproductive fitness. When this kind of behavioral pattern begins to dominate the organization of a human society, “phenocracy”, the rule of the phenotype, is born.” Stephen Balch believes life in the West is rapidly being reorganized along just these lines.

The Phenotype is a threat to humanity, he says, “because the intellectual landscape of modernity is replete with 'phenotypicthinking'. The corollary is the drive for genetic success: but as humans we are, far beyond any other creature, more than a function of our genes. Phenocracy is not . . .simply a material matter – satiated organisms parasitical on their genomes. It also has its intellectual side, since inverted natural relations cry out for justification. The intellectual landscape is replete with phenotypic thinking”.

But why worry over actual consequences? “There's a growing virtual realm out there, phenocracy's new, endless frontier. While the world of gaming hands out both victory and defeat, rewards and punishments, its signature is riskless heroism, conquest without courage, athleticism without injury, all the ups and few of the downs of conflict and combat. Virtual endangerment fills a vacuum as phenocratic societies become more and more risk averse - “GrandTheft Auto” for kids not allowed onto the street alone. “. . . for those seeking lofty achievement pain and gain have been inseparably joined. As “virtuality” supercedes reality, phenocracy strips the first from the second. Does this build character, stamina, grit? We'll know whenever the machine stops.”